Sections

Treasure Trails

A Treasure Trail starts with a chart that turns up while you work. Follow it one step at a time and it ends in a casket. Charts cannot be bought, asked for, or traded.

Finding a Chart

  • Any completed action can turn one up. A kill pays at half the rate.
  • Luck does not change these odds.
  • A chart only drops from content in its own tier's regions, so one you want can be gone back for.
  • At your limit for a tier, no more of it drop. Charts kept in a house still count.
ChartRegionPer actionPer kill
Faded ChartAldermoor1 in 1,0001 in 2,000
Sealed ChartAldermoor1 in 3,0001 in 6,000
Sundermere1 in 1,5001 in 3,000
Merrowfen1 in 2,0001 in 4,000

Following It

A chart shows one step at a time and never says how many are left. A step is one of:

  • A riddle naming a place obliquely. Go there and search.
  • A dowsing rod, which reads freezing, cold, warm, hot, burning as you close in, from where you stand. On a chart that crosses the sea it also says when the pull is across the water.
  • A task at a named place. Do the work, then search. One you cannot do yet is a reason to come back.
  • Searching the wrong place tells you nothing, not even that you are close.
  • You may abandon a trail at any time. You lose it and its progress.
StepsFadedSealed
110%—
245%33%
345%33%
4—33%
Average2.353.00

The Casket

The last step hands you the tier's casket. Opening it draws a few times on one table. A longer trail is not owed a better prize.

Each rollFadedSealed
Coin30%28%
Food24%24%
Materials24%24%
Gear of the band16%16%
One of the tier's curios4%6%
A Herald's Writ2%2%
Rolls per casket1 to 31 to 3
Coin per roll40 to 120 gold 80 to 240 gold

Everything a casket holds can be traded except the writ.

The Curios

  • A curio matches its ordinary counterpart for speed and outlasts it several times over.
  • Sealed trails pay the Decorative set, shown in this colour wherever it appears.
  • Every curio is collected in your Keepsakes.

Faded 7 curios

CurioNeeds
LongtoothMining 10
TruegrainWoodcutting 10
SlackwaterFishing 10
SlowmatchCooking 10
Palmer's RingThieving 10
QuenchbandSmithing 10
Gleaner's CordFarming 10

Sealed 18 curios

CurioNeeds
Decorative PickaxeMining 20
Decorative HatchetWoodcutting 20
Decorative Fishing RodFishing 20
Decorative NetFishing 20
Decorative HarpoonFishing 20
Decorative HammerSmithing 20
Decorative TinderboxCooking 20
Decorative NeedleCrafting 20
Decorative AlembicAlchemy 20
Decorative SawConstruction 20
Decorative SwordAttack 25
Decorative BowRanged 20
Decorative HelmDefense 20
Decorative PlatebodyDefense 20
Decorative PlatelegsDefense 20
Decorative ShieldDefense 20
Decorative GauntletsDefense 20
Decorative BootsDefense 20

The Writ

  • A Herald's Writ names you a title you do not have yet: the Wayfarer, Chartwright, the Pathfinder, Sealbreaker.
  • These titles are earned this way and no other. Reading one costs no shards.
  • Once you hold them all, a writ pays 20 to 60 gold instead.

Carrying More than One

Completed trails raise how many charts of that tier you may hold, so you can leave one for later.

Trails of that tier completedCharts of it you may hold
01
252
503
1004
2505
The manual [show]