Faith
Align with a patron god at their shrine, then toggle their boons — passive powers that drain Faith while switched on. Your Faith pool grows with Piety (trained by burying bones — a rite performed at shrine locations, where a Yield proc can consecrate two sets of remains at once for double XP). Refill by praying at your patron's shrine, never mid-fight. Switching patrons empties your Faith entirely: alignment is a commitment, not a per-fight toggle.
Ferrun, the Forgefather
God of forge, stone, and labour. Shrine at Embervale.
| Boon | Piety | Faith | Effect |
|---|---|---|---|
| Steady Hands | 1 | −0.5/min | +3% Success |
| Forgeward | 15 | −1/min | +3 Puncture Def, +3 Slash Def, +3 Crush Def |
| Forgefather's Temper | 30 | −2/min | +5% Success |
Maeryn, the Tidemother
God of sea, tides, and travel. Shrine at Saltreach.
| Boon | Piety | Faith | Effect |
|---|---|---|---|
| Tide's Favor | 1 | −0.5/min | +3% Yield |
| Salt Ward | 15 | −1/min | +4 Magic Def, +4 Range Def |
| Tidemother's Bounty | 30 | −2/min | +6% Yield |
Serah of the Hearth
God of harvest, home, and vitality. Shrine at Hearthwick.
| Boon | Piety | Faith | Effect |
|---|---|---|---|
| Hearthglow | 1 | −0.5/min | −1s Timer |
| Harvest Hand | 15 | −1/min | +5% Yield |
| Hearthkeeper's Blessing | 30 | −2/min | −2s Timer |
Volkar, the Red Banner
God of war and valour. Shrine at Gravenholt.
| Boon | Piety | Faith | Effect |
|---|---|---|---|
| Battle Fervor | 1 | −0.5/min | +2 Puncture Att, +2 Slash Att, +2 Crush Att |
| The Red Banner | 15 | −1/min | +3 Strength, +2 Range Att, +2 Magic Att |
| Wargod's Wrath | 30 | −2/min | +4 Puncture Att, +4 Slash Att, +4 Crush Att, +3 Strength |
The Merrow, Lady of the Drowned
God of the drowned, luck, and what the water keeps. Shrine at Sedgeholm.
| Boon | Piety | Faith | Effect |
|---|---|---|---|
| Drowned Penny | 1 | −0.5/min | +2% Luck |
| Wrecker's Gift | 15 | −1/min | +3% Luck |
| The Merrow's Own | 30 | −2/min | +5% Luck |