Sections

Houses

A House is your personal storage in a town: a weight-based store for items and a bank for gold, reachable only in the town it stands in. Each House town offers every character its own plot — but the House must be built before it stores anything, and each town's House is built, upgraded, and furnished separately. Items in storage weigh nothing on you; they count against the House's capacity instead.

Towns with a House plot: AldermoorWyckmouth, Embervale, Hearthwick; SundermereSaltreach, Mistval; MerrowfenSedgeholm, Sootmere, Mirefield.

Building a House

Raising the House is a Construction build: it consumes materials from your pack plus gold (destroyed — a build, not a purchase), and grants Construction XP. The classic loop: chop logs, saw them into planks (Construction XP), then build with the planks. A House costs what its region is worth — the further out you settle, the better the wood it takes.

RegionConstructionMaterialsGoldXP
Aldermoor140× Plank + 10× Stone50080
Sundermere148× Ash Plank + 10× Stone50080
Merrowfen160× Blackthorn Plank + 10× Stone50080

Storage capacity & upgrades

A fresh House holds 1,000 lb of goods. Each upgrade adds 100 lb of capacity, consumes planks from your pack (no gold — building, not buying), and grants 40 Construction XP. Every expansion costs a little more than the last, until the price flattens — from there, expansion stays the same price forever, at 100× Plank in Aldermoor, 134× Ash Plank in Sundermere, 160× Blackthorn Plank in Merrowfen.

Short on the plank your region calls for? An upgrade will take any higher-tier plank in its place — it spends your plainest planks first, so your fancy wood is only touched once the cheap stuff runs out. (Building a House still needs the exact plank its region calls for; only upgrades are flexible.)

UpgradeCapacity afterAldermoorSundermereMerrowfen
11,100 lb20× Plank24× Ash Plank30× Blackthorn Plank
21,200 lb28× Plank35× Ash Plank43× Blackthorn Plank
31,300 lb36× Plank46× Ash Plank56× Blackthorn Plank
41,400 lb44× Plank57× Ash Plank69× Blackthorn Plank
51,500 lb52× Plank68× Ash Plank82× Blackthorn Plank
61,600 lb60× Plank79× Ash Plank95× Blackthorn Plank
71,700 lb68× Plank90× Ash Plank108× Blackthorn Plank
81,800 lb76× Plank101× Ash Plank121× Blackthorn Plank
91,900 lb84× Plank112× Ash Plank134× Blackthorn Plank
102,000 lb92× Plank123× Ash Plank147× Blackthorn Plank
11+100× Plank134× Ash Plank160× Blackthorn Plank

Gardens

A built House can add a garden — private plots for Farming's cultivation: sow seeds, let them grow, harvest the crop. The garden expands in tiers; each tier is its own Construction build of stone, planks, and gold (destroyed), for a one-time XP reward.

LvlPlotsMaterialsGoldXP
510 60× Stone, 20× Plank2,500150
1215 80× Stone, 30× Oak Plank5,000400
2020 120× Stone, 40× Birch Plank10,000800

Furniture

Each built House holds one furniture piece per slot — passive bonuses that stack across every furnished House you own in the region. The full slot-by-slot catalogue lives in the Home Furniture guide.

Housing contracts

Don't fancy hauling planks yourself? Grant another player a housing contract on your House (up to 10 builders per House). A contracted builder can upgrade your capacity, expand your garden, and install furniture using their own materials and gold — the Construction XP is theirs, the improvement lands on your House, and they never see your stored items or banked gold. Contracts are granted and revoked from the House's Contracts tab; it's the realm's builder-for-hire economy.