Magic
Magic trains only by casting: Hastes that speed a skill, combat spells through a staff, and heals.
Mana
- Your pool is 8 + 2 × your Magic level.
- It refills by one point every 5 minutes; off-hands like the Spellbook and Warded Grimoire add Mana Regen.
- Potions: Mana Potion (3), Greater Mana Potion (6), Grand Mana Potion (8).
- Combat spells cost no mana; it pays for Hastes and heals. A self-cast Haste repeats until your mana or your count runs out, and each cast stacks on its own clock.
Staves
Combat spells need a staff in hand. A spell's max hit is its own plus the staff's Spell Power; accuracy rolls your Magic level and the staff's Magic bonus against the target's Magic defence.
| Staff | Magic | Magic bonus | Spell Power |
|---|---|---|---|
| Oak Staff | 5 | +5 | +1 |
| Ash Staff | 15 | +8 | +1 |
| Willow Staff | 30 | +12 | +1 |
| Heartwood Staff | 30 | +16 | +2 |
| Blackthorn Staff | 40 | +18 | +2 |
| Palm Staff | 48 | +20 | +2 |
| Huntsman's Staff | 50 | +21 | +3 |
| Mistwrought Staff | 50 | +23 | +4 |
| Fir Staff | 62 | +26 | +5 |
| Duskwood Staff | 75 | +30 | +6 |
Utility Spells
Each Haste takes 2s off its skill's timer for 20 minutes, plus a minute for every 2 Magic levels over its requirement, and can be cast on another player 5 levels later. Yield applies: 0.5% per level over, and a proc casts twice for double mana and experience.
| Lvl | Spell | Mana | XP |
|---|---|---|---|
| 1 | Mining Haste | 5 | 15 |
| 1 | Woodcutting Haste | 5 | 15 |
| 3 | Fishing Haste | 5 | 18 |
| 5 | Cooking Haste | 5 | 20 |
| 8 | Smithing Haste | 5 | 23 |
| 10 | Farming Haste | 5 | 25 |
| 12 | Speed Haste | 5 | 26 |
| 14 | Crafting Haste | 5 | 28 |
| 16 | Trading Haste | 5 | 29 |
| 18 | Thieving Haste | 5 | 31 |
| 20 | Piety Haste | 5 | 32 |
| 22 | Construction Haste | 5 | 34 |
| 25 | Alchemy Haste | 5 | 36 |
Combat Spells (Autocast)
Pick one on the battle screen: it fires on your swing timer. Thirst costs 4 HP a cast, and when your health cannot pay you fall back to your weapon.
| Lvl | Spell | Max hit |
|---|---|---|
| 1 | Spark | 3 |
| 10 | Ember Bolt | 5 |
| 20 | Stone Lance | 7 |
| 30 | Gale Cut | 11 |
| 40 | Blackwater Surge | 12 |
| 50 | Mist Lash | 17 |
| 55 | Rimebolt | 18 |
| 70 | Stormbreak | 20 |
| 80 | Thirst | 23 |
Heal Spells
Cast from your spellbook or the Heal button in a fight; you can heal only yourself, except at a world boss, where you can mend anyone on the roster. In a fight a heal pays 3 Magic XP per point of health restored; outside one it pays nothing.
| Lvl | Spell | Mana | Heals | At Magic 60 |
|---|---|---|---|---|
| 6 | Minor Heal | 1 | 3 HP | 3-7 HP |
| 36 | Greater Heal | 3 | 8 HP | 8-16 HP |
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