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Luck

Luck raises your chance at a gathering action's rare drops — the uncommon extras beyond the guaranteed yield, on Mining, Woodcutting, Fishing, Farming and Thieving. Luck from all your sources adds up and multiplies each rare drop's chance by 1 + your luck. It caps at +200%, where a rare drop rolls at 3× its base rate. Luck never touches the guaranteed output or the XP.

Gathering only. Luck does nothing for monster drops — a kill's loot table rolls at its printed rate however lucky you are — and nothing for crafting, which has no random drops to lift.

It comes from several kinds of source, each modest, all additive.

Every source

KindSourceLuckApplies
ToolRare tool+2%while used — that tool's skill only
ToolLegendary tool+5%while used — that tool's skill only
ToolArcane tool+10%while used — that tool's skill only
DrinkCranberry Tart+5%stacks, timed
DrinkFortune Draught+10%stacks, timed
DrinkProspector's Tonic+5%stacks, timed
DrinkGrand Fortune Draught+20%stacks, timed
GearJet Amulet+2%while worn
HomeStone Hearth+2%while in Aldermoor — stacks across furnished Houses
HomeGranite Hearth+3%while in Sundermere — stacks across furnished Houses
HomeJet Hearth+4%while in Merrowfen — stacks across furnished Houses
FaithDrowned Penny+2%The Merrow — while the boon is active
FaithWrecker's Gift+3%The Merrow — while the boon is active
FaithThe Merrow's Own+5%The Merrow — while the boon is active
TributeComposed boost+200%up to this much, for the time you buy

A Hearth sits in a House you have furnished; the Faith rows are boons from The Merrow, Lady of the Drowned, who favours the lucky.