Currencies
The realm's side activities each pay a currency of their own on top of the usual gold and XP — earned by doing the work, spent at that guild's shop for permanent upgrades and prestige titles. The currencies don't mix: your Warrants can't buy from the Thieves Guild. Pick the loops you enjoy and the perks follow.
The three tracks
| Currency | Activity | Earned from | Spent at | Buys |
|---|---|---|---|---|
| Guild Seals | Trade Contracts | each delivered commission (1–5 Seals, by the goods' tier) | Traders' Guild Shop — Wyckmouth, Mistval, Sedgeholm | 5 |
| Warrants | Bounty Hunter | each bounty turned in at an office | Bounty Office — Wyckmouth, Sedgeholm | 7 |
| Thieves' Marks | Thieves Guild | each guild task you close (even a jailed one pays 1) | Thieves' Guild Shop — Wyckmouth | 7 |
Good to know
- Each shop can only be used at its own guild's town — bring your currency there.
- Titles bought here are yours to wear from Settings → Cosmetics, like any other title.
- Upgrades are permanent and account for the character who bought them — no need to buy twice.