Sections

Activity Currencies

Each side activity pays a currency of its own on top of gold and XP, spent at its own shop. The currencies do not mix: Warrants cannot buy from the Thieves Guild.

The Tracks

CurrencyActivityEarned fromSpent atBuys
Guild SealsTrade Contractseach delivered commission (1–6 Seals, by the goods' tier)Traders' Guild Shop, Wyckmouth, Mistval, Sedgeholm, Mersa, Vindhavn6 items
WarrantsBounty Huntereach bounty turned in at an officeBounty Office, Wyckmouth, Sedgeholm, Mersa, Vindhavn11 items
Thieves' MarksThieves Guildeach guild task you close (even a jailed one pays 1)Thieves' Guild Shop, Wyckmouth, Saltreach, Sedgeholm, Mersa, Vindhavn7 items
ScalesCatch of the Daythe finest Trophy Fish you land in a dayFishmonger's Stall, Wyckmouth, Saltreach, Sedgeholm, Mersa, Vindhavn9 items
HeartwoodForest Preservationeach grove commission you claimWarden's Lodge, Bowerdene, Tanglewood, Blackcarr, Wadi Nakhl, Myrkvid9 items
LodestonesDeep Delvethe haul you bring back up, if you come back upLodestone Hall, Copperfell, Blackvein, Deepmire Delve, Jebel Karn, Malmfjall8 items
SigilsDungeonsa dungeon boss's fall, by the share of chambers clearedGravenholt Sigil Shop, Gravenholt4 items

Good to Know

  • Each shop trades only in its own towns. Bring your currency there.
  • Titles bought here are worn from Settings → Cosmetics, like any other.
  • Upgrades are permanent: buy them once.
The manual [show]