Activity Currencies
Each side activity pays a currency of its own on top of gold and XP, spent at its own shop. The currencies do not mix: Warrants cannot buy from the Thieves Guild.
The Tracks
| Currency | Activity | Earned from | Spent at | Buys |
|---|---|---|---|---|
| Guild Seals | Trade Contracts | each delivered commission (1–6 Seals, by the goods' tier) | Traders' Guild Shop, Wyckmouth, Mistval, Sedgeholm, Mersa, Vindhavn | 6 items |
| Warrants | Bounty Hunter | each bounty turned in at an office | Bounty Office, Wyckmouth, Sedgeholm, Mersa, Vindhavn | 11 items |
| Thieves' Marks | Thieves Guild | each guild task you close (even a jailed one pays 1) | Thieves' Guild Shop, Wyckmouth, Saltreach, Sedgeholm, Mersa, Vindhavn | 7 items |
| Scales | Catch of the Day | the finest Trophy Fish you land in a day | Fishmonger's Stall, Wyckmouth, Saltreach, Sedgeholm, Mersa, Vindhavn | 9 items |
| Heartwood | Forest Preservation | each grove commission you claim | Warden's Lodge, Bowerdene, Tanglewood, Blackcarr, Wadi Nakhl, Myrkvid | 9 items |
| Lodestones | Deep Delve | the haul you bring back up, if you come back up | Lodestone Hall, Copperfell, Blackvein, Deepmire Delve, Jebel Karn, Malmfjall | 8 items |
| Sigils | Dungeons | a dungeon boss's fall, by the share of chambers cleared | Gravenholt Sigil Shop, Gravenholt | 4 items |
Good to Know
- Each shop trades only in its own towns. Bring your currency there.
- Titles bought here are worn from Settings → Cosmetics, like any other.
- Upgrades are permanent: buy them once.
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