Bounties
A Bounty Office pays you to kill a set number of one creature, wherever it lives. Turn the bounty in at any office for Warrants and gold.
How It Works
- Take a bounty at an office.
- Kill the target anywhere; the count ticks wherever you are.
- When the count is full, turn it in at any office.
The Offices
| Office | Targets from | Kills | Warrants | Gold | Never assigns |
|---|---|---|---|---|---|
| Wyckmouth Bounty Office | Aldermoor, Sundermere | 30–90 | 1 | 90–270 | Barrow King |
| Sedgeholm Bounty Office | Sundermere, Merrowfen | 55–135 | 3 | 330–1010 | — |
| Mersa Bounty Office | Merrowfen, Qasrahn | 100–180 | 7 | 1375–4250 | — |
| Vindhavn Bounty Office | Qasrahn, Vetrholm, The Blood Isles | 120–200 | 15 | 3000–9200 | — |
Rules
- One bounty at a time, with no time limit and no way to fail.
- Targets lean toward your combat level, with the odd stretch.
- A kill that counts toward your bounty pays combat XP at least as if the target were your own level. Bounty hunting grants no experience of its own.
- 2 rerolls a day at the office (Standing buys more); a reroll never hands back the target you just skipped.
The Warrant Shop
Warrants spend at any office. While you own the Warrant of Passage, bounties ask 2× the kills and pay 3× the gold; the Warrants stay the same.
| Item | Warrants | What it does |
|---|---|---|
| Bounty Scroll | 2 | Consumed to travel at once to your active bounty's target region town. |
| Tracker's Amulet | 10 | A hunter's charm: +4 to every attack, +4 Strength. Barely wears. |
| Huntsman's Blade | 30 | Damask's edge with the Office's temper: it barely wears. Attack 50. Cannot be traded. |
| Huntsman's Bow | 30 | A stalker's longbow just shy of ironwood, and it barely wears. Ranged 50. Cannot be traded. |
| Huntsman's Staff | 30 | A tracking rod between palm and mistwrought, and it barely wears. Magic 50. Cannot be traded. |
| Reliquary Amulet | 75 | Worn in the amulet slot: remains you loot that you could bury are consumed on the spot for half the rite's XP. Needs Piety 20. |
| Standing with the Office | 50 | One more free task reroll each day (3 in total). |
| Standing with the Office II | 100 | Yet another daily reroll (4 in total). |
| Warrant of Passage | 120 | Bounties come doubled in size and pay triple gold (Warrants unchanged). Once owned, switch it on or off in the Bounty panel. The setting applies to the next bounty you take. |
| Title: the Hunter (title) | 50 | Wear the office's mark after your name. |
| Title: Warden of the Wilds (title) | 250 | The office's highest honour, for its most relentless hunters. |
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