Sections

Companions

A companion walks with you and grows as you train. Every one is found by chance, while you earn XP.

CompanionTrains withGrants, level 1 to 99Found, on average
ClurichaunAny skill
Luck +2.0% to +10.0%
1 per 1,500,000 XP
KoboldMining
Mining Yield +2.0% to +10.0%
1 per 1,000,000 XP
DryadWoodcutting
Woodcutting Yield +2.0% to +10.0%
1 per 1,000,000 XP
KelpieFishing
Fishing Yield +2.0% to +10.0%
1 per 1,000,000 XP
NisseFarming
Farming Yield +2.0% to +10.0%
1 per 1,000,000 XP
PookaThieving
Thieving Success +2.0% to +10.0%
1 per 1,000,000 XP
SalamanderSmithing
Smithing Success +2.0% to +10.0%
1 per 1,000,000 XP
GrimalkinCooking
Cooking Success +2.0% to +10.0%
1 per 1,000,000 XP
BeaverConstruction
Construction Yield +2.0% to +10.0%
1 per 1,000,000 XP
PixieCrafting
Crafting Success +2.0% to +10.0%
1 per 1,000,000 XP
MandrakeAlchemy
Alchemy Success +2.0% to +10.0%
1 per 1,000,000 XP
RavenTrading
Trading Yield +2.0% to +10.0%
1 per 1,000,000 XP
SylphSpeed
Speed Yield +2.0% to +10.0%
Travel 5% to 15% faster
1 per 1,000,000 XP
DovePiety
Piety Yield +2.0% to +10.0%
Faith Drain 2% to 10% slower
1 per 1,000,000 XP
ImpMagic
Magic Att +1.0 to +5.0
Spell Power +1.0 to +3.0
Haste +1 to +5 min
1 per 1,000,000 XP
KestrelRanged
Range Att +1.0 to +5.0
Ammo Recovery +2.0% to +10.0%
1 per 1,000,000 XP
WolverineAttack, Strength, Defense
Strength +1.0 to +5.0
Melee Att +1.0 to +5.0
1 per 1,000,000 XP
HedgehogAttack, Strength, Defense
Melee Att +1.0 to +5.0
Melee Def +1.0 to +5.0
1 per 1,000,000 XP
Pack GoatAny skill
Carry +300 to +1500 lb
1 per 1,500,000 XP

Finding One

  • Every time you earn skill XP, from any source, each companion that trains with that skill rolls for a find. An Any skill companion rolls on all of it.
  • The chance is the XP you earned divided by the companion's figure in the table above. An award of 100 XP has a 1 in 10,000 chance at a companion found once per 1,000,000 XP.
  • So only the XP counts: a slow action that pays a lot and a quick one that pays a little find companions at the same rate per XP.
  • Nothing needs to be worn, and one award finds at most one companion.

Tiers

Finding a companion you already have raises it one tier, which multiplies its bonus. Each tier is rarer to find than the last:

TierBonusSkill companionsAny-skill companions
Normal (first find)×11 per 1,000,000 XP1 per 1,500,000 XP
Rare×1.251 per 2,000,000 XP1 per 3,000,000 XP
Legendary×1.51 per 3,000,000 XP1 per 4,500,000 XP
Arcane×21 per 4,000,000 XP1 per 6,000,000 XP
  • A tier found this way keeps the companion's level.
  • At level 99 you can instead ascend it: one tier up, back to level 1.
  • Arcane is the top: no further finds roll for it.

Levels

  • The companion walking with you earns 1 XP for every 4 XP you earn in its skills.
  • Its bonus grows evenly from level 1 to level 99, the range in the table above.
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