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Rotmaul
Rotmaul is a tier 4 weapon, wielded in the hand, for melee combat.
This gear can poison what you fight.How poison works
Stats by Rarity
Rolled when crafted or dropped. Only what changes is shown; a weakness stays as listed.
| Stat | normal | rare | legendary | arcane |
|---|---|---|---|---|
| Crush Att | +21 | +23.1 | +26.3 | +31.5 |
| Strength | +33 | +36.3 | +41.3 | +49.5 |
| Poisons on hit | 25% chance: 2 damage every 15s for 45s | 28% chance: 2 damage every 15s for 45s | 31% chance: 2 damage every 15s for 45s | 38% chance: 2 damage every 15s for 45s |
| Durability | ~10,000 swings | ~15,000 swings | ~25,000 swings | ~50,000 swings |
Obtaining
Dropped by
| Monster | Qty | Chance |
|---|---|---|
| Ghessa | 1 | 1/75 |
Items [show][hide]
weapon slot
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- Bronze Sword
- Oak Staff
- Bronze Mace
- Shortbow
- Iron Dagger
- Iron Sword
- Hunting Bow
- Ash Staff
- Iron Mace
- Tusk Dagger
- Crab Claw
- Ossuary Blade
- Smuggler's Dirk
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- Marrowbow
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- Steel Dagger
- Ash Bow
- Willow Staff
- Steel Sword
- Steel Mace
- Decorative Bow
- Decorative Sword
- Heartwood Staff
- Tailknot Flail
- Ratlash
- Flintbow
- Gravefang
- Sable Dagger
- Blackthorn Staff
- Sable Sword
- Sable Mace
- Blackthorn Longbow
- Drake Fang
- Festerpoint
- Barrow Blade
- Siltedge
- Rotmaul
- Sorrowstring
- Palm Staff
- Damask Dagger
- Huntsman's Staff
- Damask Sword
- Huntsman's Blade
- Huntsman's Bow
- Damask Mace
- Mistwrought Staff
- Ironwood Longbow
- Fir Staff
- Wolfram Dagger
- Wolfram Sword
- Wolfram Mace
- Myrkwood Longbow
- Duskwood Staff
- Bloodwright Dagger
- Bloodwright Sword
- Bloodwright Mace
- Duskwood Bow