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Mining

Work rock faces with an equipped pickaxe. Ore feeds Smithing, stone feeds Construction, and rare gems feed Crafting's jewelry. Higher tiers of rock need higher Mining and better picks.

Unlocks

Gathering

LvlActionYieldsXPTimerSuccessWhere
1Mine Copper (pickaxe)Copper Ore
Uncut Opal · 1/200
Uncut Jade · 1/400
842s100%Copperfell
1Mine Tin (pickaxe)Tin Ore
Uncut Opal · 1/200
Uncut Jade · 1/400
842s100%Copperfell
5Quarry Stone (pickaxe)Stone1297s100%Greyledge
15Mine Iron (pickaxe)Iron Ore
Uncut Opal · 1/125
Uncut Jade · 1/250
1852s80%Copperfell
20Quarry Granite (pickaxe)Granite2092s100%Blackvein
25Mine Coal (pickaxe)Coal
Uncut Opal · 1/125
Uncut Jade · 1/250
Uncut Quartz · 1/500
2257s100%Blackvein
35Mine Sable (pickaxe)Sable Ore2660s72%Deepmire Delve
45Mine Damask (pickaxe)Damask Ore3464s66%Jebel Karn
50Quarry Sandstone (pickaxe)Sandstone4092s100%Jebel Karn
60Mine Wolfram (pickaxe)Wolfram Ore5264s64%Malmfjall
65Quarry Basalt (pickaxe)Basalt4065s100%Malmfjall
75Mine Bloodwright (pickaxe) · costs 2 HP/cycleBloodwright Ore
Uncut Garnet · 1/167
6663s56%Marrowcrag

Success is the base chance at the required level. It climbs 1% per level above the requirement, plus tools, gear, and drinks. 100% never fails.

An HP cost is paid every cycle, success or failure. A Vial of Blood in your pack is spent before the price reaches you, one vial per point, so a stack of them lets you work the Isles without a fighter's health.