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Woodcutting

Fell trees with an equipped hatchet. Logs feed Construction's sawmills and the fletching lane; trees occasionally shed seeds for Farming.

Unlocks

Gathering

LvlActionYieldsXPTimerSuccessWhere
1Chop Logs (hatchet)Logs
Amber · 1/1000
2–4× Wheat Seeds · 1/50
842s100%Whispering Woods
10Chop Oak (hatchet)Oak Logs
Amber · 1/1000
2–4× Wheat Seeds · 1/50
1–3× Cabbage Seeds · 1/50
1347s85%Whispering Woods
20Chop Birch (hatchet)Birch Logs
Amber · 1/1000
1–3× Cabbage Seeds · 1/50
1–2× Onion Seeds · 1/50
1952s80%Bowerdene
25Chop Ash (hatchet)Ash Logs
Amber · 1/1000
1–2× Onion Seeds · 1/50
1–2× Leek Seeds · 1/50
2354s75%Tanglewood
30Chop Willow (hatchet)Willow Logs
Amber · 1/1000
Uncut Jet · 1/250
1–2× Leek Seeds · 1/50
1–2× Cranberry Seeds · 1/50
2758s72%Blackcarr
40Chop Blackthorn (hatchet)Blackthorn Logs
Amber · 1/1000
Uncut Jet · 1/167
1–2× Cranberry Seeds · 1/50
3464s68%Blackcarr
45Chop Palm (hatchet)Palm Logs
1–2× Date Seeds · 1/50
3662s68%Wadi Nakhl
55Chop Ironwood (hatchet)Ironwood Logs
1–2× Date Seeds · 1/50
4668s62%Wadi Nakhl
60Chop Fir (hatchet)Fir Logs4962s66%Myrkvid
70Chop Myrkwood (hatchet)Myrkwood Logs5863s58%Myrkvid
75Chop Duskwood (hatchet) · costs 2 HP/cycleDuskwood Logs6462s56%Duskmoor

Success is the base chance at the required level. It climbs 1% per level above the requirement, plus tools, gear, and drinks. 100% never fails. A failed craft still spends its ingredients.

An HP cost is paid every cycle, success or failure. A Vial of Blood in your pack is spent before the price reaches you, one vial per point, so a stack of them lets you work the Isles without a fighter's health.

Recipes

LvlRecipeInputsMakesXPTimerSuccessWhere
1Plant Saplings 1× Saplingxp only2020s100%Whispering Woods, Bowerdene, Tanglewood, Blackcarr, Wadi Nakhl, Myrkvid