Sections
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Fishing

Fish the shores with an equipped net or rod. The catch feeds Cooking, the food that keeps fighters standing, and the odd pearl feeds Crafting.

Unlocks

Gathering

LvlActionYieldsXPTimerSuccessWhere
1Net Shrimp (net)Raw Shrimp
Pearl · 1/1000
1–2× Seaweed · 1/100
942s85%Weirsend
5Bait Sardine (rod)Raw Sardine
Pearl · 1/1000
1–2× Seaweed · 1/100
1147s85%Weirsend
12Hook Catfish (rod)Raw Catfish
Pearl · 1/1000
1–2× Seaweed · 1/100
1447s80%Weirsend
15Angle Perch (rod)Raw Perch
Pearl · 1/1000
1–2× Seaweed · 1/100
1750s78%Weirsend
20Fly-fish Trout (rod)Raw Trout
Pearl · 1/1000
1–2× Seaweed · 1/100
2152s75%Weirsend
25Lure Salmon (rod)Raw Salmon
Pearl · 1/1000
1–2× Seaweed · 1/100
2755s70%Shimmershoal
30Spear Gar (harpoon)Raw Gar
Pearl · 1/1000
1–2× Seaweed · 1/100
3160s66%Murkwash
40Trap Eel (net)Raw Eel
Pearl · 1/1000
1–2× Seaweed · 1/100
3966s62%Murkwash
45Fish Dorado (rod)Raw Dorado
Pearl · 1/1000
4062s66%The Sidra Coast
55Fish Hamour (rod)Raw Hamour
Pearl · 1/667
5068s60%The Sidra Coast
60Fish Sturgeon (rod)Raw Sturgeon5163s64%Isfjord
70Fish Halibut (rod)Raw Halibut
Pearl · 1/667
6064s58%Isfjord
75Fish Lamprey (rod) · costs 2 HP/cycleRaw Lamprey6562s56%Redreef

Success is the base chance at the required level. It climbs 1% per level above the requirement, plus tools, gear, and drinks. 100% never fails.

An HP cost is paid every cycle, success or failure. A Vial of Blood in your pack is spent before the price reaches you, one vial per point, so a stack of them lets you work the Isles without a fighter's health.