Alchemy
Brew herbs into potions at an apothecary bench. Potions are player-made only: every buff, mana restore and poison cure in the realm passed through an alchemist's hands. Effects stack, each drink on its own clock.
Unlocks
Recipes
| Lvl | Recipe | Inputs | Makes | XP | Timer | Success | Where |
|---|---|---|---|---|---|---|---|
| 1 | Brew Mana Potion | 1× Marrowleaf, 1× Vial | 1× Mana Potion | 10 | 39s | 83% | Wyckmouth |
| 5 | Brew Keen Draught | 1× Marrowleaf, 1× Seaweed, 1× Vial | 1× Keen Draught | 12 | 42s | 80% | Wyckmouth |
| 9 | Brew Focus Brew | 1× Tanglewort, 1× Vial | 1× Focus Brew | 14 | 45s | 80% | Wyckmouth |
| 13 | Brew Greater Mana Potion | 2× Marrowleaf, 1× Vial | 1× Greater Mana Potion | 18 | 47s | 77% | Wyckmouth |
| 17 | Brew Gatherer's Draught | 2× Tanglewort, 1× Seaweed, 1× Vial | 1× Gatherer's Draught | 20 | 49s | 77% | Wyckmouth |
| 21 | Brew Artisan's Brew | 1× Marrowleaf, 1× Tanglewort, 1× Vial | 1× Artisan's Brew | 23 | 52s | 75% | Wyckmouth |
| 24 | Brew Fortune Draught | 1× Fortunebloom, 1× Vial | 1× Fortune Draught | 25 | 53s | 74% | Tanglewood |
| 25 | Brew Faith Draught | 1× Tanglewort, 1× Grave Dust, 1× Vial | 1× Faith Draught | 24 | 51s | 83% | Tanglewood |
| 28 | Brew Prospector's Tonic | 1× Fortunebloom, 1× Tanglewort, 1× Vial | 1× Prospector's Tonic | 27 | 56s | 72% | Tanglewood |
| 32 | Brew Master's Brew | 1× Bogbane, 1× Vial | 1× Master's Brew | 32 | 58s | 70% | Mirefield |
| 36 | Brew Harvester's Draught | 1× Bogbane, 1× Seaweed, 1× Vial | 1× Harvester's Draught | 35 | 60s | 69% | Mirefield |
| 40 | Brew Poison Antidote | 1× Nightshade, 1× Bogbane, 1× Vial | 1× Poison Antidote | 40 | 60s | 70% | Mirefield |
| 40 | Brew Grand Fortune Draught | 1× Fortunebloom, 1× Nightshade, 1× Vial | 1× Grand Fortune Draught | 39 | 62s | 67% | Mirefield |
| 42 | Brew Grand Mana Potion | 2× Marrowleaf, 1× Nightshade, 1× Vial | 1× Grand Mana Potion | 40 | 63s | 67% | Mirefield |
| 45 | Brew Greater Faith Draught | 1× Nightshade, 2× Grave Dust, 1× Vial | 1× Greater Faith Draught | 42 | 63s | 80% | Mirefield |
| 50 | Brew Saffron Tea | 1× Saffron, 1× Vial | 1× Saffron Tea | 44 | 58s | 70% | Bir Zahra |
| 56 | Brew Sunfarer's Tonic | 1× Saffron, 1× Black Cumin, 1× Vial | 1× Sunfarer's Tonic | 52 | 62s | 67% | Bir Zahra |
| 62 | Brew Caravan Master's Brew | 1× Black Cumin, 1× Nightshade, 1× Vial | 1× Caravan Master's Brew | 60 | 66s | 64% | Bir Zahra |
| 65 | Brew Grand Faith Draught | 1× Black Cumin, 3× Grave Dust, 1× Vial | 1× Grand Faith Draught | 62 | 69s | 78% | Bir Zahra |
| 66 | Brew Juniper Draught | 1× Juniper, 1× Vial | 1× Juniper Draught | 66 | 68s | 62% | Frostvang |
| 72 | Brew Angelica Tonic | 1× Juniper, 1× Angelica, 1× Vial | 1× Angelica Tonic | 74 | 72s | 59% | Frostvang |
| 82 | Brew Thistle Ward | 1× Bloodthistle, 1× Angelica, 1× Vial, 2 HP | 1× Thistle Ward | 88 | 76s | 55% | The Crimson Keep |
Success is the base chance at the required level. It climbs 1% per level above the requirement, plus tools, gear, and drinks. 100% never fails. A failed craft still spends its ingredients.
An HP cost is paid every cycle, success or failure. A Vial of Blood in your pack is spent before the price reaches you, one vial per point, so a stack of them lets you work the Isles without a fighter's health.