The Ossuary Warden
The Ossuary Warden is the boss of the Gravenholt dungeon. Its door opens once the run's key has turned up and the party stands on its hex; the door is mined down, then it fights.
How It Fights
The door. It is priced by the party alone: 27 hitpoints for every member, whatever their levels.
It yields only to pickaxe swings (a Bronze Pickaxe hits 0 to 1, a Bloodwright Pickaxe 0 to 7), one every 10s. Without the tool worn every swing misses, and the door pays 4 Mining XP a point.
That swing can be shortened to 8s permanently, one second at a time, with the two cadence unlocks sold for Lodestones at the Lodestone Hall.
The fight. Once the door is down it turns on the room, and its pool scales with the party's combat levels. It defends crush worst, so a weapon of that kind lands hardest. Dying to it is the ordinary death, and it puts you out of the run.
| Mechanic | When | Effect | Warning | What to do |
|---|---|---|---|---|
| Sweep | Every 40s | One blow across up to 5 fighters, more in a larger raid | One swing ahead, the log says “The Warden's ribs rattle. It is gathering its shards!” | Hold a heal ready |
| Named blow | Every 50s | A flat 18 to one fighter, past armour and dodging | Their name is spoken 4 seconds ahead | Eat, or heal whoever is named |
The chest. When it falls, everyone who fought it and is still inside presses Loot the chest: 3 picks from the site's tables and the tier's 10 Sigils, both scaled by the share of chambers cleared and by 1.25 on a full clear.
Your luck and Fortune count there. Its keepsakes below are rolled once for each looter, and the kill scores 1 Dungeoneer point. The rules of dungeons
Drops
Chase drops: each line is rolled once for every member still inside when it falls, at the odds shown, on top of their chest. This is not a kill table.
| Item | Qty | Rarity | Value |
|---|---|---|---|
| Warden's Knucklebone | 1 | 1/60 | 480 |
| Marrowbow | 1 | 1/60 | 450 |
Bestiary [show][hide]
Aldermoor
- Krag, The Living Mountain (1)
- Fathom, The Unsounded (1)
- Knotfather, The Deep Grain (1)
- Giant Rat (2)
- Generous Rat (3)
- Shore Crab (4)
- Cave Spider (4)
- Goblin (5)
- Wolf (6)
- Benevolent Spider (6)
- Giant Bat (7)
- Bandit (9)
- Moorhound (10)
- Scarecrow (10)
- Goblin Slinger (11)
- Skeleton (12)
- Redwake Corsair (16)
- Graverobber (16)
- Crypt Wraith (18)
- Bittershell (30)
- Tailknot (30)
- Barrow King (36)
- The Ossuary Warden (45)
- Gravemaw, The Unburied (48)
- Flintheart, The Long-Standing (55)
Bosses
- Krag, The Living Mountain
- Fathom, The Unsounded
- Knotfather, The Deep Grain
- Bellows, The Fire Feeder
- Cauldra, The Ever Hungry
- Bittershell
- Tailknot
- Old Sackcloth
- Ghessa
- Caul and Cerement
- Lodebearer, The Unfilled
- The Ossuary Warden
- Gravemaw, The Unburied
- Verrahn, The Long Memory
- Flintheart, The Long-Standing
- Sallowdeep, the Long Draught
- Ebb and Flood, The Twin Tides
- Ilsabet, The Mistcaller
- Oreth, Who Held the Roof
- Ulcwen, The Blackwater Ague